The first is akin to a war game and the second more of an adventure- both equally excellent. There are two ways to defeat Doomdark: Luxor can command the armies of the free to victory by seizing the Citadel of Ushgarak, or Morkin can destroy the source of Doomdark's power, the Ice crown at the Tower of Doom. The action revolves around two main characters: Luxor and his son Morkin - they must eliminate the power of the evil Doomdark who is trying to control Midnight through his overpowering ice-fear and massive armies. It is the innovative "landscaping" feature and the highly original gameplay - you control several independent characters - which give the game its unique feel.Īt the start of the quest, there are four characters under your command, and as you explore you can recruit others. The AI in this game is quite amazing for its time: you can raise armies, send NPCs out on separate tasks, and see the detailed world from multiple viewpoints, all in real-time. Like Mike Singleton's later and more complex Midwinterseries, RPG and strategy elements are combined with a truly epic fantasy story. Chris Wild did a superb job on unofficial PC conversions of Lord of Midnight and its sequel Doomdark's Revenge, Mike Singleton's epic RPGs first released for the Spectrum and Commodore 64.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |